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EA Mobile's Spore becomes first 3rd party iPhone game -- available September


Just in case you didn't catch the blip earlier between Steve's announcement of the iPhone SDK and the App Store, here's some fantastic news for the thumb-happy sect: Spore is coming to the iPhone. In fact, the EA Mobile title will go down as "the first 3rd party game on the iPhone." Sadly, it won't actually be available until September, but at least you've got a month to circle on your calender, right? Additionally, EA affirmed that there were "other games in early stages of development," and that it was "actively using the new iPhone SDK to develop games for the iPhone OS." Jump on past the break for the full release.

Apple announces first iPhone SDK games, Spore included


Stoked about the little SDK that was announced today? Apparently, so was Apple, as it's already starting to announce the first games to go along with it. For starters, we've got Touch Fighter and Spore (!!!), the first of which was somehow thrown together in two weeks, the latter of which won't be available until September. Also, users can expect Super Monkey Ball, which was hailed being a notch above your average "cellphone game." For whatever it's worth, EA also affirmed that more iPhone titles were in the pipeline, and best of all, those elusive titles are already "in early stages of development." Simmer on that for a second, we'll keep updating as we get more in.

EA to bypass carriers, sell mobile games direct

Feel like you're getting held down by the man every time you check out your carrier's content portal and can't find the game you're looking for, simply because they chose not to carry it? EA feels your pain, too -- though more from the revenue-sharing perspective -- and they're looking to do something about it. Their Mobile division has announced they're hard at work designing a solution for buying mobile games (like Will Wright's upcoming "Spore") on your PC direct from EA and downloading the purchased binary to your phone from there. Obviously, they're looking to make the process as painless as possible; no amount of foolproofing could make a two-step process involving two devices as easy as downloading a game directly through your WAP browser, but hey, if this is what we have to do to get our Spore on, you'd best believe we'll be digging our cables out of the drawer.

[Via MocoNews]




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