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multi touch posts

Motorola DROID's built-in apps don't have multitouch support, third-party stuff is another story

Turns out that the DROID does support multitouch after all -- it's just not as baked as the MILESTONE's, and it's certainly not the kind you'll see out of the box. The DROID's European cousin features multitouch right in the phone's core software load (most notably pinch-and-zoom in the browser, which we've seen demoed on video) whereas the DROID itself still features multitouch capability in APIs but doesn't expose it through any built-in app. Translation: the apps you use every day -- Google Maps and the browser, chiefly -- get left out in the cold for some reason that neither Google nor Motorola (nor Verizon) have thus far been willing to adequately justify. Where you can experience the magic of pinch-and-zoom is in third-party apps written to take advantage of Android 2.0's new APIs (Phandroid demos it on a fresh version of Picsay, for instance), but at the end of the day, that's a consolation prize -- we still want a spin-free explanation of why this was all turned off for the base apps. Follow the break for video of Picsay's support for the good stuff in action.

[Image via mobile-review]

Motorola MILESTONE does what DROIDon't

We've already seen the MILESTONE showing off multitouch capability, something the DROID clearly lacks in the States despite the fact that Android 2.0 rocks kernel support for it -- and now we've got another smoking gun: the official spec sheet. A quick glance at Motorola's tech specs for the Euro-flavored handset lists "pinch and zoom" as an interface feature, so yeah, it looks like this'll be in the shipping firmware. There's speculation out there that Apple was somehow involved in making sure that multitouch "fell" down a flight of stairs before reaching US-bound Android devices, but really, it's anyone's guess what's going on here -- and Moto's official statement isn't helping much:
"We work very closely with our carriers and partners to deliver differentiated consumer experiences on our mobile devices. At times, similar devices come to market with different features, depending on the region, carrier preferences and consumer needs."
Nor is Google's:
"The Android 2.0 framework includes support for multi-touch. As with other platform technologies, such as the text-to-speech engine, carriers and OEMs can choose to implement it."
So let the speculation -- and the firmware hacking -- begin.

[Via Gearlog, image via mobile-review]

Windows Mobile 7 to be a premium, multitouch beast of a platform

Seeing the gold build of Windows Mobile 6.5 in action was pretty nifty, but Inquirer's recent video actually managed to unveil a few juicy tidbits about version 7 as well -- a platform that's shaping up to be that massive, ground-up rewrite of WinMo we've all been hoping for for years (as far as we can tell). The lack of multitouch is a sore point for some in 6.5 -- not just because of the goodness of the multitouch gestures themselves, but because it's indicative of a broader failure on Microsoft's part to recognize that touch-based mobile UIs have been wholly reinvented since the days of Windows Mobile 2003. Redmond looks to be cognizant of that, though with a mention in the video that 7 will "exploit the hardware" and "introduce multitouch," going on to say that it'll be able to go toe-to-toe with "competitor devices" -- ostensibly a reference to some combination of webOS, Android, and the iPhone. The video also mentions that 6.5 will end up being a "breadth play" while 7 branches out into the premium end of the market -- at least to start -- and over time, 7 will become Microsoft's mainstream mobile platform as future versions are released. In other words, Microsoft looks like it could be setting itself up for a two-version cadence going forward -- one for the unwashed masses, one for the gadget fiends. You know which category we fall into -- and we suspect we know yours, dear readers.

[Via Unwired View]

Hobbyist brings multitouch to the Nokia 5800, doesn't fix 3G reception


Okay, yes, pardon the headline -- we're a little fired up about the 5800's 3G situation at the moment, and at a time like this, nothing soothes the soul quite like some awesome hackery. Self-described "homebrew coder" Jamie Fuller has somehow magically turned the singletouch 5800 into a multitouch device, delivering a proof of concept in the form of a Guitar Hero-style game requiring cat-like thumb reflexes in response to the beat of one of the best songs we've ever heard. Considering that neither the hardware nor the software technically support multitouch here, it's a hell of a feat -- and it's also proof that hope springs eternal for even the most seemingly hopeless limitations of your favorite gadget, no matter what that gadget might be. The developer says that the app will eventually be available for free once it's further along, and in the meantime, he needs some beta testers and help with graphics -- you know, something beyond colored circles -- so if the dream of putting two fingers on your 5800's screen at the same time keeps you awake at night, you might consider pitching in. Follow the break for a video demo.

[Via Symbian Freak, thanks mj]

Get your hack on: unofficial multi-touch support released for Android


We've been hearing for months now that both Android and the T-Mobile G1 hardware have some magical, top secret low-level support for multi-touch, but unless we can... you know, do something with it, it really isn't doing anyone any favors. That's where the lovely people in the ever-industrious dev community come into play, throwing together demos on their way to a full release that you -- yes, you -- can finally install on a G1 of your very own. It's still in the proof-of-concept phase, but the load does include a multi-touch version of Android's excellent browser, probably the single app that could use two fingertips more than any other. Needless to say, you should be installing this jazz at your own risk -- but considering the number of hoops you need to jump through to get it up and running (hint: you need to start by gaining root access), the whole process should be enough of a deterrent for the casual types who can't take a hiccup here and there. Video of the included multi-touch map browser app (among others) in action after the break.

[Thanks, Ryan G.]

Apple files patent for gesture-based text editing

An Apple patent unearthed by Mac Rumors named Swipe Gestures for Touch Screen Keyboards suggests a future direction the company might be taking which would substantially change interaction with devices like the iPhone. According to the document, the new system would allow for simple finger gestures like swipes to the left or right to control basic functions of text editing. Some movements outlined in the application include a left swipe for deletion of characters, right swipes for a space, and a swipe down in place of the return key. Of course, these types of gestures are nothing new (and frankly, nothing patentable we suspect), as applications on the company's own devices -- namely the jailbreak-only MobileTerminal -- feature almost this exact implementation of gesture control, and Microsoft has had a similar (albeit stylus-based) concept in WinMo for years. Still, adding in this functionality to the software's existing tools would likely improve navigation and input, and opens the door for solutions to the lingering (and annoying) copy / paste problems Apple seems to have.

[Via Mac Rumors]

Apple's latest patent app: multi-touch plus (insert technology here)


Multi-touch hasn't necessarily revolutionized the way we're interacting with our devices, but it's certainly a step in the right direction -- particularly when a touchscreen is such a huge part of the overall input equation as it is with the iPhone. But why stop there? A new patent app filed by Cupertino's finest suggests that touch and multi-touch data could be mixed in with all sorts of other inputs for more refined control of what we're trying to do; accelerometer control, force sensitivity, voice, and visual recognition are all mentioned as possibilities, meaning that theoretically we could one day be shaking and multi-pounding our iPhone 7Gs while screaming and flipping the bird. What device function that would actuate, we're not exactly sure -- but we're just throwing out ideas here.

[Via Unwired View]

Is HTC's "major announcement" a multi-touch device?

The plot is starting to thicken ahead of HTC's press conference on the fifth of June -- and as we suggested before, it appears that the company does indeed have its sights set on stealing some of Apple's thunder. As far as consumer electronics releases go, the crown for the month of June had pretty much been handed to the iPhone; yeah, pretty much any Apple release is considered something of a landmark event, but one of the iPhone's big draws is its support for multi-touch. So what if HTC were to announce its own multi-touch device -- based on the lovely Elf -- just days before the iPhone's release? A little deflating for Apple, yeah? Smartphone Thoughts is reporting that HTC plans to introduce said device at its June 5th event with the intention of releasing it quickly on a global scale. Microsoft was showing off its "Shift" touch-based interface not long ago; while we don't know that the rumored HTC device uses it, this could all work out very nicely indeed considering the cozy relationship Microsoft and HTC enjoy.




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