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ST-Ericsson's U8500 platform gives your next smartphone wicked 3D powers

It's one thing for ARM to develop a potent GPU meant to add impressive 3D capabilities to devices that were previously forced to run the likes of "Snake," but it's another thing entirely to see a platform and semiconductor company come forward and take it one step closer to the mainstream. ST-Ericsson has done just that with its U8500 platform, which is the first to integrate ARM's Mali-400 graphics processing unit into a solution that can be easily fitted into future phones. Think your iPhone 3GS GPU is mighty enough? Hop on past the break and mash play -- it'll make those fancy water reflections you're currently drooling over look downright ugly.

[Via B4Tech, thanks Chris]

AMD licenses graphics technology to Qualcomm


We first got wind of AMD's wishes to boost the graphical prowess of handsets way back in February of this year (and saw it reaffirmed in March), and now it seems that the firm is making it happen. Apparently, AMD has agreed to license "cutting-edge graphics core technology to Qualcomm" for next-generation chipsets. The deal will reportedly bring AMD's Unified Shader Architecture (introduced in the Xbox 360) to Qualcomm's Mobile Station Modem chipsets, which both firms hope will boost the adoption of 3D gaming and graphic-intensive applications on mobiles. Sadly, we're still left to wonder when we'll see a device actually take advantage of the horsepower, but at least it's in motion.

[Via ExtremeTech]




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