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Posts with tag developer

Motorola intros MOTOMAGX mobile Linux platform

On the same day that Palm names Wind River Systems as its preferred Linux provider, Motorola has gone and unveiled a new mobile Linux platform of its own. The "next-generation" MOTOMAGX package is supposed to "lay the foundation to deliver new levels of openness, flexibility, and support for third-party applications on Motorola mobile devices." Notably, Moto also stated that up to 60-percent of its handsets would be based on Linux "in the next few years," and announced that the MOTOROKR Z6 and RAZR2 V8 mobiles would be the first two based on the platform. Best of all, developers interested in creating applications for the MOTOMAGX platform using Java ME can get their hands dirty today by downloading the corresponding MOTODEV Studio, and be on the lookout for WebUI and "native Linux plug-ins" to be available to "select" individuals by the end of Q4.

Apple posts iPhone for Web Developers guide


Well, would you look at this. Yet another way to entertain yourself with that newly purchased iPhone, if you understand web development jargon, that is. Apple has now posted a guide that gives web developers the tools to design and create their very own web-based applications. The tutorial runs through a basic understanding of the user-iPhone interactions, integration with Phone, Mail, and Maps, page optimization techniques, AV guidelines, and of course, the low-down on what Safari for iPhone supports. Now, get to work -- there's hordes of non-techies just waiting to indulge in the fruits of your labor.

[Via TUAW]

OpenMoko Neo 1973 developer kits available July 9


End users still have a while to wait for a final, finished product -- October's the current estimate -- but developers looking to get cracking on OpenMoko's open-source handset need only wait a few more days. July 9 is the chosen date for pushing Neo 1973 dev kits out the door in two configurations: Neo Base for $300 and Neo Advanced for $450. Neo Base will include the first-gen handset plus garden variety accessories you'd expect to find in a retail package (headset, stylus, pouch, USB cable, and the like), while the Advanced package adds in some additional hardware for really ripping the phone to shreds and tricking it out. The goal is to make sure devs have a healthy catalog of apps ready by the time Joe Consumer gets his hands on one in a few months, at which point the hardware will be even better with the addition WiFi, 256MB of onboard Flash, two onboard accelerometers, and a faster core. We're countin' on ya, code heads!

[Thanks to everyone who sent this in]

Developers chime in on PalmOS, ALP

While the whole Cobalt-that-never-was / Access buyout has all been sort of a blur over the past few years, the one thing that remained constant was the aging of Palm's current OS and the inability to sufficiently replace it. While we've seen ALP prototypes and more recently, Palm licensing Garnet source code from ACCESS, an interesting series of interviews over at PocketFactory asks developers to throw in their $.02 in regard to the debacle, and overall, responses weren't entirely shocking. The CEO of mobile game developer Astraware felt the need was still there to continue supporting Palm, if for nothing more than to take advantage of its relatively impressive installed user base, but it was no secret that he was more excited about a Linux-based possibility. Moreover, both the COO of iambic, Inc. and Stuart Dewar from Pimlico Software stressed that Palm's situation is nothing short of dire; with Windows Mobile 5 devices selling by the truckload (and not suffering OS battles all the while), it's giving developers less reason to focus their efforts on Palm applications. Additionally, building WinMo apps that could easily be ported to a Linux platform is becoming the most attractive option, which eventually leaves Palm trailing in the dust. Nevertheless, it's hard to deny to depth and breadth of Palm's marketshare, but be sure to hit the read link for the full skinny on just how developers feel about using their efforts to create Palm-friendly programs.

Trolltech's Linux-based "Greenphone" for developers

Why wait for Access Linux or a garden-variety consortium to come to market, when Trolltech's got us covered right now with their Qtopia smartphone platform? Of course, devices running Qtopia have been few and far between, and unless you're willing to hit up France for one of your own, tracking down a handset is likely an exercise in futility. Trolltech has been feeling your pain and looks to introduce their "Greenphone" as part of several software development kits they'll be offering starting next month. We had a chance to hit up their launch event last night and snapped a couple shots (our apologies for the quality) and we have to admit, even though this thing is targeted squarely at Qtopia developers, it could just as well be decent looking handset for the masses. The quadband GSM / GPRS Greenphone includes Bluetooth, 64MB of RAM, 128MB of ROM with a miniSD slot for expansion, and a QVGA touchscreen sitting atop a 317MHz XScale; we're even digging the ecto-green exterior. Interested parties best be on their toes -- the phone won't be offered alone, and SDK packages will be available in strictly limited quantities.




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