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SoundAMP hearing aid app for iPhone unleashed on our delicate ears


We've just caught wind of a new app for the iPhone / iPod touch... should you be either a little hard of hearing or a little nosy. SoundAMP works a lot like those Sonic Earz you see on the infomercials -- you run the app with your earbuds plugged in, and then sit back and enjoy listening to the sweet sounds of whatever's going on around you -- only louder. The app allows you to control volume and tone, and you can also replay the last 30 seconds of what you've been hearing -- in case you missed something particularly juicy. Now, personally, we put in the earbuds and crank up the tunes to shut out the outside world, but if this is your kind of thing -- it's available in the iTunes store right now for $9.99. [Warning: read link takes you to the iTunes store]

[Via CNET]

BlackBerry App World now home to 2,000 applications, RIM pretty stoked


It may have some 48,000 or so to go before it catches the runaway leader in app choice, but doubling up its catalog after launching just 3.5 months ago ain't nothing to scoff at. As RIM suffers through the traditional growing pains with its fledgling BlackBerry App World, it has managed to amass around 2,000 programs for users to love, hate or feel completely indifferent about. According to Jeff McDowell, vice president of global alliances, that number is apt to rise when it goes live in Italy, France, Germany and Spain this month. Also of note, Mr. McDowell declined to say just how many downloads had taken place, but he did note that RIM was "very happy" with the response. Unfortunately, we're not so certain that the company is eager to raise that 2,000 figure to something much higher, with ole Jeff spouting off that "[it doesn't matter] whether it's 40,000 or 2,000 [apps], you've still got a broad range of choice." We're willing to bet the public sees that a bit differently -- right, public?

[Via Electronista]

Video: Nearest Tube iPhone app augments reality with directions


Augmented reality applications to this point could be best categorized as tantalizing to the mind, but otherwise pointless. Thankfully, it seems as if that's no longer the case. AcrossAir, a nascent app builder for the iPhone, has conjured up a slickly executed digital guidance application that augments video with real-time distance and directions to the nearest subway station. With the iPhone 3GS pimping an improved camera, inbuilt compass and GPS, we had a hunch that it wouldn't be long before someone slammed them all together and gave commuters and tourists alike a reason to smile. Presently only capable of serving up directions in London, this app should find plenty of user interest that will hopefully drive its development for other metropolises around the world. Click through to check it out for yourself, and expect to see it ready for download as soon as someone (or something) at Cupertino decides to start approving live video programs. Any day now, Apple...

[Via Tokyo-Genki]

Apple behind removal of Hottest Girls iPhone app after all


If there's one thing we can decisively say about iPhone users -- and everyone else, for that matter -- it's that they shouldn't see naked people, even if they want to. Ever. Apple agrees, and it turns out that they were responsible for the removal of the Hottest Girls app after all, contrary to a statement by its developer that the app had tapped out his server which supposedly forced him to ask Apple to pull it while he ramped up capacity. Apple released a statement today confirming this, but here's where it gets interesting: the company says that "the developer of this application added inappropriate content directly from their server after the application had been approved and distributed" -- in other words, the guy pulled a bait-and-switch on Apple by serving different content to his app after it had been approved using more PG-rated content. Look, we're all for filling our iPhones with gigabytes upon gigabytes of stuff that would make us especially anxious to trigger the Remote Wipe feature if we were to misplace it, but we've got to admit -- the dude went about it the wrong way here, Apple caught him, the world keeps turning. Come on, it's not like you don't have thousands of naughty pics in a folder cleverly named "recipes" that you can just sync anyway.

AT&T's U-Verse iPhone / iPod touch app launched

We're pretty big fans of AT&T's U-verse (though, alas, we're not lucky enough to live in an area where we can have it!), and we sort of figured a few days back when the company rolled out some new tweaks to its Total Home DVR that something like this might be on the horizon, and here it is. AT&T's rolled out a free app for the iPhone app store that allows users to access the entire program guide, search for specific shows, and schedule, manage and delete programs and settings. The Mobile Remote Access App -- as it's not-so-creatively called -- sounds like a real winner for those with both U-Verse service and an iPhone... but then, we still communicate primarily with quills and parchment, so what would we know? One more screenshot of the app (plus a video!) after the break.

Apple pulls adult-content app from App Store, anyone surprised? Updated


And just like that, the iPhone App Store is once again safe for children, people at work, and those who enjoy the iron fist of an anonymous application reviewer gently controlling their hardware / software ecosystem. Yep, the "Hottest Girls" application has been yanked after just a few hours of availability, and it's no secret why: although the app was clearly labeled and approved under iPhone OS 3.0's app rating and parental control guidelines, naked-ladies-on-the-iPhone was quickly becoming too much news for Apple's squeaky-clean image to bear. Of course, that once again prompts us to remind everyone that this exact same content is easily accessible through any number of applications on the iPhone, like, say, Safari, and that the App Store's arbitrary and capricious review procedures are an incredible liability to an otherwise dominant platform, but honestly, no one's listening because they'd rather talk about boobs. Good work.

Update:
Interesting -- the dev's site now says that Hottest Girls has been "pulled" because their servers were "reaching their limits" and that the app will be back up soon, naughty pictures intact. We're guessing that means their image servers are cracking under the strain, but we'll see if this app or others like it make a reappearance anytime soon.

[Thanks to everyone who sent this in]

Apple's App Store approves first explicit content, Anita Bryant races to Cincinnati

After all the cases of benign apps being rejected on grounds of "objectionable content," the first outright application featuring jiggly bits has made it to the App Store. How could this happen? Easy, Apple's shift in policy is made possible by the parental controls included in the iPhone OS 3.0 -- you know, so you can parent instead of Apple. Hopefully this brings an end to arbitrary App Store rejections and begins a new era of fire and brimstone threats of eternal damnation.

[Via MacRumors]

Read [Warning: not safe for work]

Sirius XM iPhone app is now live, streaming

It hasn't been Thursday too long, but as promised, Sirius XM's iPhone / iPod touch app has popped up in the iTunes app store, ready for your aural digestion. There's a 7-day free trial being offered, but yeah, eventually you're gonna have to pay. Now that it's there, we might as well point out the app's got a 9+ rating for mild profanity and crude humor. Worth giving up Pandora, Last.fm, or any number of other free music streamers already available? That's your call, so go download and decide for yourself.

Sirius XM iPhone app coming this week, says customer support

Just in case a new iPhone model and OS 3.0 weren't enough goodies for this week, Sirius XM support team members are sending emails out announcing the company's long-awaited iPhone / iPod touch app will finally seeing the light of day and will launch this Thursday, June 18th. We just got off the phone with a customer service rep who confirmed the letters are legit, so unless there's some communication breakdown on the corporate latter, looks like it's really, finally coming. It'll be available as a free download from the App Store, but those who subscribe to the gratis Basic Online Service will have to upgrade to the $2.99 monthly premium plan to have it on the go. We're a bit light on other details -- we can't imagine it being as full-featured as the standalone receivers -- but it's a good bet we'll have all our questions answered before the week is out.

Quickoffice for iPhone impressions

Quickoffice is no stranger to the mobile Office space. Indeed, the software itself has been around in one form or another since 1998. Most recently, however, the app has strolled into Apple's App Store, and we'll be taking a closer look at what may possibly be the most serious productivity app to sashay over to the iPhone OS. Priced at $19.99, the app certainly isn't inexpensive, but it offers a few luxuries that businesspeople and Office mavens alike may not be able to live without. We're talking real, unadulterated editing of Excel spreadsheets, Word documents and text files, not to mention a fairly robust file management system as well as a PDF and JPEG viewer. Care to find out what we thought after taking it for a spin? Hop on past the break.

Apple to charge for redownloading apps from the App Store over the air?


If you're on an iPhone right now and you see this picture here, you probably have an overwhelming feeling of doom in the pit of your stomach right about now -- or at least you should. Our tipster noticed that this message appeared while redownloading Google Mobile -- not the end of the world, since Google Mobile is free and all, but it's a strong hint that Apple will at least be giving devs the option of charging every time their app is redownloaded over the air, even to the same device from the same iTunes account. We've seen the message ourselves, only with free apps so far, but it's definitely something that could end up making the ownership experience a little more expensive in the future. Good thing for the 32GB iPhone 3G S, we guess, where you'll never have to delete a single app in your life if you don't want to -- but regardless, it's extraordinarily lame move on Apple's part if it ends up staying in there.

iPhone 3G S supports OpenGL ES 2.0, but 3G only supports 1.1 -- will the App Store splinter?


When we were breaking down the meaty differences between the old-school 3G and the 3G S yesterday, we made an assumption about support for OpenGL ES 2.0 3D graphics APIs in the original iPhone 3G based on the fact that it had been available in the iPhone OS 3.0 SDK for several betas. Turns out, though, that the graphics processor in the 3G S -- the PowerVR SGX -- supports hardware acceleration of both OpenGL ES 1.1 and 2.0 while the more pedestrian PowerVR MBX found in the iPhone 3G supports 1.1 alone.

What does this mean to you? OpenGL ES is the lightweight version of OpenGL, a powerful library of real-time 3D rendering APIs; many modern phones and other handheld devices support the older 1.1 specification, but 2.0 is less common -- it kicks things up a notch by supporting more complex textures and shading operations, which basically means games written to support it look more badass. Here's the problem, though: because OpenGL ES 1.1 and 2.0 are completely incompatible with each other, apps need to be written to support both if they're going to be maximally compatible. A 2.0-only app can't simply run on a 1.1-only device and not look as good -- it won't work at all.

Here's where it gets interesting. The App Store has already splintered a bit with certain applications being unavailable to iPod Touch users (dialers, for example), but language in Apple's iPhone SDK documentation leads us to believe that the company eventually intends to begin allowing it to splinter even among iPhone models, maybe as soon as the 3G S is released. That is, they'll allow apps that are only compatible with the 3G S because they're written to take advantage of OpenGL ES 2.0 and don't offer a 1.1 fallback:
"When designing your OpenGL ES application, the first question you must answer is whether your application will support OpenGL ES 1.1, OpenGL ES 2.0, or both... Your application should target OpenGL ES 1.1 if you want to support all iPhones and iPod touches."
Realistically, it was bound to happen; platform aside, hardware is always improving, and it's paralyzingly difficult to require that all apps be compatible with all of a platform's devices regardless of age -- particularly when it comes to gaming. We imagine this'll be an issue with apps taking advantage of the 3G S' other specific features like the magnetic compass and video recording support, too. Question is, what'll be that must-have game (or compass, we suppose) that spurs stubborn 3G owners into shelling out a few hundred bucks they didn't intend to?

Symbian looks to seduce iPhone devs with free Nokia 5800s, world destroying robo-duckie


Sure, we feign a lack of bias, but deep down in our hearts we only have one love: Symbian Foundation's robo-duckie mascot. Unfortunately for Symbian, it's going to take all the charm it can muster to win over the iPhone App Store's crop of cash-flush developers. Symbian was apparently at WWDC today, doing its best to woo, with all-day festivities involving coffee, food, a "hackathon," prizes, and free Nokia 5800 handsets for attendees. We're expecting Ovi Store to fill in with some solid €1.00 beer drinking simulators and Zippo lighter apps any second now.

Sony Ericsson expands PlayNow arena to cover apps, too


It looks like Sony Ericsson is taking a page out of Apple's book for the launch of its app store, bundling the service in with the very same platform it already uses to distribute music and movies. PlayNow arena -- which was originally designed for music distribution and whose movie rental functionality is going live this month in a handful of locales -- is now being expanded to incorporate applications as well, initially coming to 13 countries and some 38 Sony Ericsson models. Conveniently, PlayNow arena is already well-plumbed to support a variety of blling methods which should make the transition to paid apps a pretty seamless one for the company, devs, and users alike. Submissions from developers for inclusion in the store will kick off July 1, initially covering Java and Symbian before being expanded to cover "additional platforms" (Android, anyone?) later in the year; there's no word, though, on exactly when end users will be able to get in on the action.

Vanna White loves Slingbox on her iPhone -- if only she could find three Gs!


At what appeared to be a totally wild and awesome search for Wheel of Fortune contestants in a mall, Vanna White confessed on camera her deep love of gadgets, particularly her excitement about Slingbox and the new Slingbox app for the iPhone. We suppose it's fitting for somebody who's been playing with touchscreens since before most of us knew how to spell "technology," though it's really too bad she can't enjoy her daily The Price Is Right fix without hunting down a WiFi connection first. In an even more bizarre twist, it turns out Vanna White sued Samsung back in 1993 for using a robot that looked like her (pictured) in an advertisement. You may be a "geek girl," Vanna, but we bet your robotic doppelganger is using VOIPover3G with SlingPlayer on her Jailbroken iPhone right this second. The brief segment of her talking about Sling starts at the 2:06 mark, the video is after the break.

[Thanks, Lonny P.]




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