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Posts with tag AppStore

iPhone roundup: iTunes remote, Apple ready for real software in the App Store

Who would've thought that rumored iControl app would not only turn out to be real, but survive the inevitable internal politics, delays, and feature cutbacks to make it all the way through to a summer release? Sure enough, iTunes 7.7 has been pushed out to developers in the past several hours, and the installer encourages iPhone and iPod touch owners to "use the new Remote application for iPhone or iPod touch to control iTunes playback from anywhere in your home -- a free download from the App Store." No further details are given -- and it's not clear whether the "iControl" name seen earlier has been scrapped altogether -- but we can guess that it'll use WiFi to hook up with your mainframe, which really makes the idea of an AirPort Express appealing all over again.

On another note, Apple has released Beta 8 of the iPhone SDK and is using the occasion to kick off acceptances of applications to the real, live App Store in preparation for its July 11 launch. It appears that Beta 8 is actually required to complete the process, so don't go jumping the gun now -- goodness knows the rest of the iPhone-toting world doesn't want your half-baked apps in a couple weeks, you shady developer, you.

Read - iPhone / iTunes Remote app
Read - Applications to App Store now being accepted

iPhone apps won't be bigger than 2GB or cost more than a grand

We were really counting on heading straight to the bank with our $1,500, 3-gigabyte... uh, "application" on the App Store next month, but Apple just went and threw a wet blanket on those meticulously thought-out plans of ours. Current intel suggests that Apple intends to allow developers to charge between 99 cents and $999.99 for programs sold through its portal -- those that aren't offered for free, anyway -- in tiered increments depending on the price range. No single app will be allowed to exceed 2GB in size, though it's not clear whether that's for technical or business reasons; at any rate, the sheer torture of attempting to download and install anything close to that size over WiFi will be giving us nightmares for weeks to come. AppleInsider points out that the limitation could put the kibosh on business apps that rely on large integrated data sets to function, so we guess that means you'll just have to play more Super Monkey Ball in their stead. Shucks!

[Via iLounge]

Microsoft sifting through iPhone SDK, apps a possibility


Mom-and-pop shops and giant corporations are clearly still trying to wrap their heads around the iPhone SDK, probe its capabilities and limitations, and figure out just what kinds of apps to bring to the table, and Microsoft is no exception. The company maintains a fairly active Mac development division -- a bit of a redheaded stepchild for the company, but a profitable one at that -- so it totally makes sense that they'd want to bring the iPhone into the fold from that angle. Indeed, the head of Microsoft's Specialized Devices and Applications Group (of which the Mac fiends are a part) have assigned a small handful of engineers to figuring out how, if at all, they can add value to Apple's talkabout; some sort of Office extension is an obvious one, but recent acquisition TellMe is also looking into whether it can shoehorn any voice recognition goodies on there as well. The strange bit, of course, is that this flies in the face of Microsoft's own Windows Mobile, which itself could use all the engineering help it can get to roll out its long-promised killer revamp as quickly as possible; then again, Office Mac is itself an affront to Windows, so maybe it's business as usual in Redmond.

[Via iLounge]

The iPhone App Store, maybe


It seems a bit anticlimactic to us, but here it is, ladies and gentlemen, the moment you've all been (or not been) waiting for: the iPhone App Store. As you might recall, Apple's back end infrastructure wasn't quite ready when we had a look at the 2.0 firmware a few days back, but tipsters have been flooding the interwebs this weekend alleging that at least bits and pieces of the feature are now functional for those lucky enough to be running the new build. Could this be faked? Yes, absolutely -- but to be fair, this is about how we'd expect it to look in this early state, ominous gray boxes in place of app logos and all.

iPhone SDK downloads exceed 100,000, upcoming games get outed


Just four days after Apple announced that the beta version of the iPhone SDK would be available to developers, some 100,000 downloads have taken place. 'Course, it's not like we're shocked by Cupertino's latest horn tooting, but we've all ideas that number pales in comparison to the amount of requests for unlocks. Nevertheless, the real news from the Apple camp is that companies such as Namco and PopCap are apparently on board to bring titles such as Pac-man, Galaga, Bejeweled, Zuma and Peggle to the iPod touch / iPhone via App Store. Furthermore, Six Apart's CEO admitted that it's already developing a "native iPhone application for TypePad," and the VP of THQ Wireless implied that we'd be seeing some of its wares surface here as well. As for release dates? Your guess is as good as ours.

New iPhone design leaked on iTunes? Highly unlikely.


Knowing how rampant the Apple rumor community can get, we try not to stir the pot too feverishly, but iLounge has made a bizarre little discovery that we thought you might like to see. Apparently, it's already possible for iPhone / iPod touch developers to create pages in iTunes offering content to limited groups of users. While perusing these pages, they apparently stumbled upon the Education First Educational Tours page, where international travel tour registrants can download TourCast audio and video content. Strangely, an odd, almost Zune-like device can be seen in the corner of the graphic for this page bearing the Apple logo. Could this be some wild slip? Is what we're looking at a rendering of a new iPhone or touch device, or is this some random mockup meant to suggest a "general" Apple product? We're strongly, strongly leaning towards the latter, though maybe Jobs let one slide through the cracks this time. See the full view after the break.

[Thanks, Christian]

Apple to disallow SIM unlock software in iPhone App Store


We know, we're flat on our backs from being blown away here, but Apple confirmed to us in a post-keynote Q&A session that SIM unlock software will not be allowed in the iPhone App Store. You know what that means? The Jailbreak community lives to crack another day.

iPhone 2.0 software update hits in June


That sound you hear? A million rabid iPhone users crying. After teasing us with mountains of glorious SDK features and apps, Apple dropped the bomb that we won't be getting any of those features until the iPhone / iPod touch 2.0 software update, which arrives as a free update in June and includes App Store. Selected developers will get a chance at a beta version of 2.0 to test their new applications out as of today, and we have a funny feeling somebody's going to be putting in some hours to try and crack this thing for the rest of us. In addition to the SDK-related features, the 2.0 update brings parental controls, such as allowing parents to turn of Safari or the App Store to keep those kiddies safe, and boosts mail functionality with PowerPoint viewing and mass message moving / deleting (freaking finally).

Apple announces App Store for iPhone, iPod touch


Apple finally let us know how we're going to grab all those snazzy new SDK-developed apps: App Store. The application will run right on your iPhone or iPod touch (it's going to be included in the next firmware update) and lets you choose your apps and download them straight to the device. Unfortunately this will be the "exclusive way" to get new apps, which might not sit well with the "free, as in free speech" crowd. Apps will include an electronic certificate, and if a developer does something malicious, Apple can "track them down and tell their parents." Porn is also a no-no. Developers get a 70% cut of revenue, while Apple takes 30% for store "upkeep," though the company claims it does not plan to make money off the store, and if developers wish to release their app for free they can certainly do so. You can also sideload applications you've purchased in iTunes, and updates can be pushed automatically to your app by developers.

iPhone SDK apps: AIM and others headed your way


Apple wasn't just loving on gamers and enterprise types with its app announcements today. Other hot softwares to get the iPhone treatment include AIM, Epocrates and Touch FX. It probably wouldn't be much of a stretch to call AIM the most requested app for the iPhone, and while we would've liked to see it included out of the box, it's better late than never, right? Epocrates is a medical app, which sounds very very interesting for all five people out there planning on using it. Touch FX is quite a bit more fun, developed by Apple in a couple days and featuring realtime picture manipulation with multitouch.




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