ST-Ericsson's U8500 platform gives your next smartphone wicked 3D powers
[Via B4Tech, thanks Chris]
ARM posts


ARM has been talking up its Mali-200 and Mali-400 processors for a little while now, but according to the company's graphics product manager, Remi Pedersen, they're now finally on track to land in some actual products, and the first cellphones using 'em could show up as soon as winter 2009. While Pedersen unfortunately didn't have anything to say about those phones themselves, he did make some pretty bold claims about the processors, which are able to run OpenGL ES 2.0 and can supposedly pump out 16 million triangles per second and 275 million pixels per second. Those numbers apparently apply to both the Mali-200 and Mali-400, although the later is multicore scalable (up to quad-core at 300MHz), and even able to produce 1080p resolutions. To bring all that home, ARM has whipped up a port of the original Project Gotham Racing game to demo at GDC, which reportedly runs just like the original Xbox game performance-wise, but "feature-wise it looks like an Xbox 360 title."
Right around this time last year, Texas Instruments was busy showing off its OMAP 3 platform, which enabled 720p playback from a mobile phone. At this year's MWC, we've got a real live handset recording 720p, and TI upping the ante once more with a chip that handles 1080p. For those still with us after being blasted with resolutions, the predictably titled OMAP 4 aims to bring 1080p support, 20 megapixel imaging and "approximately a week of audio play time" to mobiles and MIDs that house it. Granted, TI also calls this stuff "future-proof," so don't believe it's totally incapable of uttering some pretty outlandish stuff. At the heart of the platform is a dual-core ARM Cortex A9 chip, a programmable multimedia engine based on TI's C64x DSP and a POWERVR SGX540 graphics engine. We're told that it'll play nice with Linux variants such as Android and LiMo, Symbian and Windows Mobile, though it'll have to be mighty impressive to outgun NVIDIA's Tegra. Battle on, we say.
Just like your extended family, the Symbian Foundation just keeps growing. And growing. And growing. Merely a month and change after coaxing the likes of Sharp, Opera Software, South Korea's KTF, and UIQ to join the perpetually raging party, along comes word that a dozen more have confessed their allegiance. During the first day of the 2008 Symbian Smartphone Show, we were told that over fifty companies were now in support of the Foundation, including twelve newcomers; in
Hardware video acceleration is a sore subject for quite a few cellphone fans these days, but it looks like Samsung's next generation of mobile processor will speed up graphics directly by integrating a hardware video accelerator. The 65nm S3C6410 processor is based on a 667MHz ARM core but adds in 3D graphics acceleration and hardware support for H.264 and MPEG4, as well as other codecs. The chip is powerful enough to record and play VGA-res video at the same time, which Samsung says will enable higher-quality video conferencing while saving battery life -- that's what we like to hear. There's no word on when or where we might see this bad boy pop up, but with support for Linux, WinMo, and Symbian, as well as architecture support for various types of DRAM and flash memory, we'd guess there might be a few interested suitors.








