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Posts with tag 3d

Infosys develops 3D cellphone cameras, projectors

We've seen a couple handheld 3D devices, but Infosys just announced that developed a chipset capable of capturing and projecting 3D holograms from ordinary cellphones, and that it hopes to take the tech mainstream by 2010. The system captures a series of 2D images from normal cameras and uses them to develop 3D holograms, projecting received images using a laser projector and micro optical elements. Infosys also had a patent granted on the system required to transmit 3D data over normal telecom networks without clogging them up -- the data is transmitted unprocessed, and the chipsets at either end do the heavy lifting. There's no word on what devices this stuff might appear in, but we're wondering what that laser system is supposed to project onto -- or if we'll have to take up smoking to get our 3D on.

[Thanks, Bucky]

Researchers use cameraphones as 3D mice, foresee interactive ads


For what it's worth, marketing firms have been encouraging folks to interact with billboards and the like with their cellphones for some time now, but prototype software developed by gurus in the UK has enabled a cameraphone to control a desktop computer. As expected, the application enables users to "move and manipulate onscreen items simply by waving a handset around in front of a [display]," but giving mobile owners a second-rate 3D mouse is just the beginning. There is promise for it (or something similar) to one day be used in more public settings, but while it's still locked inside the house, we'll probably just continue using our entirely more comfortable Wiimote for any atypical mousing exercises. Hit up the read link for a video demonstration.

[Via NewScientist]

AMEX Digital intros G-Plus GPS phone with 3D display


Just in case a GSM handset with a relatively sleek exterior, integrated GPS chip and a very sexy selection of color options weren't enough to pique your interest, how's about we throw in a 2.4-inch 3D display? Truth be told, we're just as in the dark as you when it comes to deciphering exactly what "3D display" means in this scenario, but we're hoping that it has more to do with 3D maps and less with gaudy goggles. Regardless, the candybar-styled handset boasts tri-band GSM connectivity, up to 2.5-hours of talk time (200-hours in standby), an embedded GPS antenna, QVGA panel, USB connectivity, a 1.3-megapixel camera, integrated media player, miniSD expansion slot and a couple of built-in games to keep you busy. Regrettably, AMEX Digital wasn't kind enough to dish out pricing or availability deets, but it looks like you can phone 'em up if one of the mobiles pictured above just climbed to the top of your must-have-at-all-costs list.

Toshiba set to release best-ever 3D chip for handsets

Wireless handsets are becoming better gaming machines, although we're not seeing PSP-level playability yet on that slim-n-fast handset just yet. Toshiba, though, may want to change that -- and it's announced that a new 3D LSI chip that can render 100 mega-polygons per second to take mobile gaming and realism to the next level. As such, Toshy's new "TC35711XBG" chip is slated to be available to OEMs and ODMs in October. With 38 times the performance of existing solutions, built-in shading and reflectivity and WVGA support, we're chomping at the bit to see what this brings to the handset gaming table soon.

Samsung shows off stereoscopic phone

What, did you think Samsung was just going to call it a day after showing their lil' stereoscopic AMOLEDs a few months back? Heck no, we all knew those things were going to find their way into prototype handsets with all due haste. Sure enough, the Korean manufacturer chose the home-turf Korea Electronics Show to unveil a swiveling clamshell sporting a 320 x 320 example of their 3D tech. Samsung itself is the first to point out that it thinks it can succeed with mobile 3D where others have failed (read: NTT DoCoMo), thanks to the unusually high resolution (and diminutive size) of its new display and a commitment to creating content. If everything goes as planned up in those R&D labs, look for AMOLED-based handsets to hit the market come the second half of 2007.

Final Fantasy game announced for Amp'd

Square-Enix has announced that the excessively-titled Dirge of Cerberus: Lost Episode - Final Fantasy VII will be available exclusively for Amp'd handsets this summer. It's already the most popular 3D mobile game in Japan, taking place shortly after the events of Final Fantasy VII, and thrusting you in the role of one Vincent Valentine who, you guessed it, must save the world from evil. The mobile version is being timed to coincide with the August release of Dirge of Cereberus: Final Fantasy VII for the PlayStation 2 and will initially be single-player only, although Square-Enix promises to let you get your multiplayer fix at a later date. And if you aren't lucky enough to have Amp'd service, or if fancy 3D graphics just aren't your thing, you can always grab an NES emulator and bust out some classic 8-bit Final Fantasy -- although we can't say Square would approve.

Samsung SDI creates new 3D AMOLED display

Looks like Samsung's got a new display technology they want to get into cellphones and handhelds; their 4.3-inch active matrix organic light-emitting diode (AMOLED) promises to be the "the world's highest definition" portable 3D display. There they go with that world's-blank crap again -- ok, we get it Samsung, jeez, you're a worldwide innovator. But for crying out loud, at least tell us just how high resolution this thing is, and what exactly it does differently than other portable 3D displays, okay? Keep an eye out, we're sure to hear more about this soon.




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