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Activision pursuing 'online monetization models' for Call of Duty franchise {Joystiq}

Nov 15th 2009 4:13PM So you think it's just a coincidence that it was after the merger that Blizzard decided to charge you 3 times for Starcraft 2?

After millking WoW for 5 years, putting out half-assed expansion after expansion, I don't think of Blizzard any differently than I do activision. Especially with all the announcments about SC2, such as lack of proper lan support, splitting the game into 3, and playing around with the idea of monetizing parts of battle.net.

Blizzard has made some great games, but that doesn't change the fact that they're a company, merged wth Activision, ultimately out to suck as much money from you as they can. Anyways, regardless of your love for Blizzard, or if they operate seperately from Activision, they are the same company, so if you're buying new Blizzard games, you aren't boycotting Activision.

Infinity Ward talking about spin-off game starring Modern Warfare 2's 'Ghost' {Joystiq}

Nov 15th 2009 3:02PM I'd rather have one 2650 x 1600 screen than 3 smaller ones. Borders are too distracting, and take you out of the experience.

There's a game that exists which has Nazi Dinosaurs in it {Joystiq}

Nov 15th 2009 3:16AM It's an HL2 mod, so you need both to own HL2 on your steam account and have it installed.

EA job listing hints at online multiplayer for Dead Space 2 {Joystiq}

Nov 14th 2009 3:07PM @Granger

Would it really be fun to just sit there and hold a flashlight for someone? Thank god the PC version had the duct-tape mod.

There's a game that exists which has Nazi Dinosaurs in it {Joystiq}

Nov 14th 2009 6:01AM I just downloaded it and played for a bit. It's far from perfect, but it's really, really awesome. It's full of cheesy patriotic things, like how you can go into "berserker mode" which gives you kind of tunnel vision and melee that one hit kills dino's, the border of the screen is made up of the american flag. Pretty fun mod though, really well done.

How not to boycott Modern Warfare 2 {Joystiq}

Nov 14th 2009 5:18AM jackal, you always have the most well thought out, insightful posts. I couldn't agree more with everything you said.

WRUP: 'We don't control the Modern Warfare 2 servers' edition {Joystiq}

Nov 13th 2009 11:35PM @That guy

Authenticating through the internet is NOT lan. Maybe once it does this it behaves as if it were a lan game, but it's not really lan support unless I can play with some friends if the internet is down.

WRUP: 'We don't control the Modern Warfare 2 servers' edition {Joystiq}

Nov 13th 2009 11:02PM I'm playing through the Half Life series again. I just finished HL2, and now I'm almost done with Episode 1. After I finish Ep 2 I'll probably be playing some TF2. It's pretty annoying turning on my xbox to see that EVERYONE is playing MW2, but not as annoying as the fact that there are a lot less players playing Gears. Oh well.

Crysis and Crysis Warhead just $15 on Steam this weekend {Joystiq}

Nov 13th 2009 8:15PM @Snarf

It's not a mistake on steams part, it was EA's choice. A couple other publishers have also released their games on steam with securom, including 2k's Bioshock. 2k was smart enough to take off the activation limits, but EA seems to show no signs of backing down. Originally, Crysis didn't have activation limits, but it did use securom. They re-released it on steam with Warhead, and that's when they added the activation limit.

Thanks for pointing that out. I had assumed EA would take away the activation limits after a while, like 2k did, but knowing that it's still there I won't be picking up warhead, no matter how good of a deal it is.

Crysis and Crysis Warhead just $15 on Steam this weekend {Joystiq}

Nov 13th 2009 8:07PM Actually, while a lot of people think that, it's a lot more than a tech demo. The nanosuit powers really liven things up, as do the customizeable weapons and the fantastic physics. The multiplayer (especially power struggle) is actually really fun and engaging, even if it won't pull people away from MW2. The only part of the game that was severely lacking was the korean soldiers AI, which wasn't horrible, but not realistic either, as they could see your from a mile away, or automatically know that you're there if you uncloak behind them.

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