Recent Comments:
EA mobile prez: iPhone is hurting mobile game development {The Unofficial Apple Weblog (TUAW)}
Jan 11th 2008 4:33PM sorry for the double post.
EA mobile prez: iPhone is hurting mobile game development {The Unofficial Apple Weblog (TUAW)}
Jan 11th 2008 4:14PM In my 25+ years in the game business, including six years at Activision where I was the VP of Technology, I have never seen such an incredable misstatement in the gaming media.
The iPhone is a AWESOME game platform. We've released eight iPhone game titles (Blackjack, Darts, Bowling, Backgammon...) as well as partnered with TableStar to launch the multi-player strategy game Swatches, where up to 6 players can chat and play this cool board game. All these games run in Safari (no install) and they run very well.
I'd stack our card and casual games against any mobile title. The iPhone's touch screen interface is exceptional and we see thousands of new players every day.
What's more the ad-sponsored model works on the iPhone for two reasons. First, the iPhone browser supports most e-commerce sites, so the users can actually buy something ... Seconds, multiple portals feature and rate the games and other applications so the best games get an instant audience.
You can see these games here:
http://www.mynumo.com/iphone/fun4iphone.htm
EA mobile prez: iPhone is hurting mobile game development {The Unofficial Apple Weblog (TUAW)}
Jan 11th 2008 4:14PM In my 25+ years in the game business, including six years at Activision where I was the VP of Technology, I have never seen such an incredable misstatement in the gaming media.
The iPhone is a AWESOME game platform. We've released eight iPhone game titles (Blackjack, Darts, Bowling, Backgammon...) as well as partnered with TableStar to launch the multi-player strategy game Swatches, where up to 6 players can chat and play this cool board game. All these games run in Safari (no install) and they run very well.
I'd stack our card and casual games against any mobile title. The iPhone's touch screen interface is exceptional and we see thousands of new players every day.
What's more the ad-sponsored model works on the iPhone for two reasons. First, the iPhone browser supports most e-commerce sites, so the users can actually buy something ... Seconds, multiple portals feature and rate the games and other applications so the best games get an instant audience.
You can see these games here:
http://www.mynumo.com/iphone/fun4iphone.htm
Web-based iPhone games begin to appear {Joystiq}
Jul 5th 2007 10:50AM Hey, here's a great iPhone game called iWhack where you get to “hammer home” the success of iPhone by whacking Steve Balmer (Microsoft CEO and iPhone critic) every time he pops up on the screen.
http://fun4iPhone.com
Paris Hauled Back to Lynwood Jail {TMZ}
Jun 15th 2007 2:56AM I found this cool game where you Free Paris Hilton from jail by catapulting her from Prison to Rodeo Drive.
Check it out at FREEPARISGAME dot COM
Cingular to help MySpace bands create, sell ringtones {Engadget Mobile}
Apr 9th 2006 5:04PM www.mynumo.com is already doing this on Cingular, T-Mobile, and (soon) Sprint ... not just for Ringtones ... but for wallpapers and videos too. Cool tools too.
Running NOW, check it out.
Cingular to help MySpace bands create, sell ringtones {Engadget Mobile}
Apr 9th 2006 5:01PM www.mynumo.com does this for Cingular and T-Mobile with Sprint coming soon.
Not just for ringtones, but for wallpapers and videos too.
Check it out.









