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iPhone 3GS prototype scooped up at airport, now on eBay


Seriously folks, what's up with these prototype iPhones falling out of nondescript white vans and ending up on eBay in the shadiest of manners? Just months after we saw an original iPhone prototype (ancient OS included) pop up on The 'Bay, now we've got one of the world's first iPhone 3GSs on there as well. According to the highly ranked eBay seller, the "guy" he "got it from" actually stumbled upon it at an airport, and rather than doing the nonsensical thing of hitting up lost and found, he decided to make the most of the sudden opportunity. According to the new owner, an Apple Genius has confirmed that it is an iPhone 3GS, but due to its prototype nature, they can't help him get past the "Connect to iTunes" screen. In other words, it's an incredibly rare brick. If that sounds like just the thing to complete your collection, you can visit the road to overpaying through the read link below.

[Via ElectricPig]

Apple patching nasty iPhone SMS vulnerability


Given the hype surrounding Apple's iPhone, we're actually surprised that we haven't seen more holes to plug over the years. In fact, the last major iPhone exploit to take the world by storm happened right around this time two years ago, and now -- thanks to OS X security expert Charlie Miller -- we're seeing yet another come to light. Over at the SyScan conference in Singapore, Mr. Miller disclosed a hole that would let attackers "run software code on the phone that is sent by SMS over a mobile operator's network in order to monitor the location of the phone using GPS, turn on the phone's microphone to eavesdrop on conversations, or make the phone join a distributed denial of service attack or a botnet." Charlie's planning to detail the vulnerability in full at the upcoming Black Hat conference, but Apple's hoping to have it all patched up by the end of this month.

[Via HotHardware]

iPhone OS 3.1 beta now available for developer community

Your fancy new iPhone OS 3.0 starting to look a bit long in the tooth? Heads up, Apple's now sending out the beta OS 3.1 and its SDK to the developer community to finagle with. We're still looking to see what's been changed here, so for now, if you're someone who needs the Latest and Greatest and happens to have the right access, download away!

Update: Still tinkering, but we've seen a new "Save a Copy" option for 3G S video editing that lets you retain the original film while saving an edited clip (picture after the break, thanks Kevin), as well as some reports of MMS being activated, but it seems to stall before actually being sent out over AT&T's network.

[Thanks to everyone who sent this in!]

Stock-looking MMS support hacked onto 2G iPhone


Way back in the heady days of 2007, there was an iPhone without 3G data (hard to believe, we know, but trust us -- we were there). This iPhone, though revolutionary in some ways, was marred by the love-hate relationship its users suffered for missing out on some very basic features that they'd grown used to on mobiles of yore. One of those missing features, of course, was MMS -- and now, some two years later, here we are with a truly integrated MMS experience courtesy of the all-powerful hacking community. Granted, there have been MMS apps available for ages, but there's a difference: this is the same action 3G and 3GS owners are getting in conjunction with OS 3.0, which Apple curiously decided to hold back from original iPhone owners. As you might imagine, getting this going on your own phone is marginally more complicated than downloading from the App Store, so here's the question, you non-upgraders: just how badly do you want it?

[Thanks, Paul]

Apple behind removal of Hottest Girls iPhone app after all


If there's one thing we can decisively say about iPhone users -- and everyone else, for that matter -- it's that they shouldn't see naked people, even if they want to. Ever. Apple agrees, and it turns out that they were responsible for the removal of the Hottest Girls app after all, contrary to a statement by its developer that the app had tapped out his server which supposedly forced him to ask Apple to pull it while he ramped up capacity. Apple released a statement today confirming this, but here's where it gets interesting: the company says that "the developer of this application added inappropriate content directly from their server after the application had been approved and distributed" -- in other words, the guy pulled a bait-and-switch on Apple by serving different content to his app after it had been approved using more PG-rated content. Look, we're all for filling our iPhones with gigabytes upon gigabytes of stuff that would make us especially anxious to trigger the Remote Wipe feature if we were to misplace it, but we've got to admit -- the dude went about it the wrong way here, Apple caught him, the world keeps turning. Come on, it's not like you don't have thousands of naughty pics in a folder cleverly named "recipes" that you can just sync anyway.

Apple pulls adult-content app from App Store, anyone surprised? Updated


And just like that, the iPhone App Store is once again safe for children, people at work, and those who enjoy the iron fist of an anonymous application reviewer gently controlling their hardware / software ecosystem. Yep, the "Hottest Girls" application has been yanked after just a few hours of availability, and it's no secret why: although the app was clearly labeled and approved under iPhone OS 3.0's app rating and parental control guidelines, naked-ladies-on-the-iPhone was quickly becoming too much news for Apple's squeaky-clean image to bear. Of course, that once again prompts us to remind everyone that this exact same content is easily accessible through any number of applications on the iPhone, like, say, Safari, and that the App Store's arbitrary and capricious review procedures are an incredible liability to an otherwise dominant platform, but honestly, no one's listening because they'd rather talk about boobs. Good work.

Update:
Interesting -- the dev's site now says that Hottest Girls has been "pulled" because their servers were "reaching their limits" and that the app will be back up soon, naughty pictures intact. We're guessing that means their image servers are cracking under the strain, but we'll see if this app or others like it make a reappearance anytime soon.

[Thanks to everyone who sent this in]

iPhone 3GS PlayStation, Game Boy Advance emulators demoed on video


A final iPhone 3GS jailbreak hasn't been released yet, but that isn't stopping enterprising hackers from trying to get at all that extra horsepower, and some of the first notable hacks we've seen are these updated PlayStation 1 and Game Boy Advance emulator ports, which run way faster than the versions for the original and 3G. The revved up hardware in Apple's latest is apparently capable of running either of these at 150 - 225fps with zero frameskipping, which is pretty impressive. Of course, we'll be way more impressed when the Dev Team releases a 3GS jailbreak and we can hit these up ourselves, but in the meantime there are plenty of videos to with which to while away the time at the read links.

Read - Emulator videos
Read - ZoTTD blog post with more info

AT&T Navigator comes to iPhone, Pre says "sounds expensive"


The launch of AT&T Navigator on the iPhone this week is likely the highest-profile turn-by-turn navigation launch to hit the platform to date, notably becoming the first "premium" AT&T-offered service to be made available through the phone -- which, until now, has generally (and uncharacteristically) remained free of carrier crapware since day one. Reviews are mixed, with one of the big complaints being that maps are pulled down over your network connection in real time -- then again, this is common to virtually every carrier-branded nav solution, so we can't fault the iPhone version there. The app itself is free, but using it will run $9.95 a month on top of your regular bill -- a far cry from the goose egg Sprint is charging Pre customers for the use of Sprint Navigation which offers essentially the same level of functionality. Add in the fact that TomTom's got a much sexier (albeit bulkier and more expensive) solution in the works for this, and frankly, we're not sure this thing's going to see much success; probably worth a try, though, right? [Warning: iTunes link]

[Via AppleInsider]

Verizon's CEO sidesteps questions on iPhone, Android handset


The last time we heard from Ivan Seidenberg, he was letting Sprint know precisely what he thought of it. This go 'round, in a new 'Charlie Rose' interview, the Verizon chief is being entirely more coy. In speaking to recent political happenings, he mentions that the communication coming from the citizens of Iran is "a great thing," and he also notes that attempts to block internet use "can't work long term" as the "power of the people will override that without any question." Sort of comical given VZW's prior persistence to cripple phones in spite of consumer backlash, but we digress. He also dodged (with great skill, might we add) questions on whether Verizon Wireless would carry the iPhone, noting that it was "Apple's decision" on whether it would build one to support the company's forthcoming LTE network. As for Android? He did confess that recent reports of a Motorola handset coming its way "might be true," which is CEO speak for "oh, that's absolutely happening." Hop on past the break for a video of the whole shakedown.

Find My iPhone reunites true nerd with lost iPhone


You know, we might be inclined to disbelieve this exciting tale of derring-do if it weren't for the highly improbably heroics and ingenuity displayed by its three protagonists -- you just can't make this stuff up. Probably. Kevin, Ryan and Mark were in Chicago minding their own nerdness out at Brickworld when Kevin left his iPhone behind at a dive bar. When they went back for it just minutes later the phone was gone, and instead of calling the cops like a bunch of suckers, Kevin and co. did the right thing and pulled out a Sprint 3G dongle and a MacBook Pro. Unfortunately, Find My iPhone couldn't get a lock on his phone at all -- it was either off or out of data range. The next day at lunch he finally got a delivery confirmation message from me.com, which kicked off a wild, dangerous chase into the wilds of Chicago. We won't spoil the ending for you (he finds the iPhone), but Kevin does raise a couple good points about the service functionality: you need to pull up MobileMe on laptop to use the service (instead of perhaps another iPhone), movement updates aren't pushed, ringer volume impacts alert volume whether the phone is on vibrate or not, and there should be an option for controlling the phone in more nefarious ways like taking pictures. We're glad it all ended up well, but those moments of Lego bliss that Kevin and his friends missed out on are gone forever.

[Thanks, Tristan W.]

Apple iPhone 3G S trouble roundup


As we said following the Pre launch, no new gadget is immune to growing pains -- especially when it's tied to a manufacturing and distribution campaign on the scale of the iPhone 3G S. Statistically, it's just not possible to walk away from an opening weekend without a few hiccups when you're pushing this many units of anything; the best manufacturers can realistically hope for is to keep problems minor, respond to issues quickly, and spin the crap out of anything that comes up.

To that end, here's what we're tracking on the 3G S from the first three full days of sales:
  • Apple is awarding $30 iTunes store credits to individuals affected by lengthy activation times on their new phones. Regular activations shouldn't take more than an hour or two (ours were basically instantaneous) and ports from other carriers should take a maximum of 48 hours, but some unlucky individuals are still waiting to come online. We probably would've destroyed the phone with a hammer or a direct impact with a wall by now, so our respect goes out to those of you who are still waiting and haven't destroyed anything of value.
  • It seems that some users are getting the error message pictured above when attempting to hack tethering support onto their AT&T iPhones using mobile config files available online, though repeatedly deleting and re-adding the configuration seems to help in some cases. Of course, AT&T isn't supporting tethering on the phone at this point anyway, so we wouldn't expect a shoulder to cry on if you call in to customer service with this one.
  • Boy Genius Report is reporting that sounds played by the phone are immediately followed by some sort of extremely high-frequency tone -- the kind little kids and the next door neighbor's dogs hear, but you may not.
Anything else going on out there in the field? Perhaps more importantly, anyone being driven batty by shrieking blasts of ultrasound they couldn't identify?

[Thanks to everyone who sent these in]

Pwnage Tool for iPhone OS 3.0 now live, ultrasn0w still on standby

That iPhone OS 3.0 jailbreak we saw the iPhone Dev-Team pull off earlier this week? It's out now, or at least, part of it is. Pwnage Tool is now flooding torrents, but there's lots of caveats here. Most importantly, this isn't Ultrasn0w, which means if you're wanting to use your toy on T-Mobile or another unofficial carrier, be patient -- it's also worth noting that the jailbreak doesn't jibe with yellowsn0w, so those who rely on it should stay away for the time being. No compatibility with the 3G S, or at least, it probably hasn't been tested... we wouldn't recommend anyone setting the precedent here. You'll need Mac OS X to run it, with QuickPwn for Mac and Windows coming further down the line. Ultrasn0w is also due out at some indeterminate future, so that all said, if you're just needing right now a jailbroken device with spotlight functionality, hit up the read link for all the pertinent details. It should goes without saying, but they're might a few negative side effects to it, and one of the big ones we heard is that YouTube might be fubar'd at the moment.

Read - trois, drei, три, három! (Pwnage Tool released)
Read - No YouTube On Jailbroken iPhone 3.0?

PSA: tethering your iPhone on Rogers doesn't cost extra


Hey, AT&T, Rogers stole your extended subsidy idea, so why not return the favor and copy some of this when you roll out iPhone tethering later this year? Canada's GSM giant is charging precisely nil for the pleasure of connecting your iPhone to a computer and using it as a modem, instead merely deducting bytes from your data bucket just as though you were consuming them on the iPhone itself -- as long as you have at least 1GB of data in your plan, otherwise tethering's not available. That works especially well in concert with those who have Rogers' sweet 6GB-for-$30 data add-on, but otherwise, many users (especially those with meager 1GB accounts) will have to be careful not to overrun their monthly limits. At any rate, the takeaway here is that if AT&T comes out with a $50-plus tethering add-on with a 5GB bucket at this point, there'll be riots, bloodied bodies, overturned cars, the whole nine yards.

[Thanks, Rod]

Update: Michael Bettiol points out that Rogers is ominously saying this pricing structure is good through December 31st, so it's anyone's guess what happens after that. Odds are Rogers is giving itself an out in case data usage is totally off the chain.

iPhone 3G S global launch sees smaller lines, quieter reception (update)

What a difference 18 months makes, eh? The relative short line for today's iPhone 3G S launch at Apple's flagship Regent Street store in London could be attributed to any number of factors: the economy, the steep cost of upgrade for iPhone 3G owners, or the fact that Apple allowed for advanced iPhone 3G S orders with home delivery. Or maybe people just aren't willing to wait in line for a bump in speed, improved graphics, and video recording. We wouldn't call it apathy but the iPhone halo doesn't seem as shiny beneath a spotlight now shared with Android and the new Pre. Regardless, the iPhone 3G S is now on sale in the UK and a few more European countries with North America up next after a few degrees of the Earth's rotation.

Update:
According to O2, sales for the 3G S have already surpassed numbers for the iPhone 3G during last year's launch. Looks like pre-orders were in full effect here.

[images courtesy of Richard Lai and mrgeoffb]

How to get an iPhone 3G S tomorrow in US, UK, and Canada


Scene from last year's iPhone 3G launch in NYC
Didja hear the news? There's a new iPhone coming out tomorrow! Okay, snark aside, we know there's still a good number of you who want to brave the weather and grab yourself a brand spanking new 3G S, but for whatever reason didn't pre-order ahead of time. Not to worry, we're here to help!

United States

If you pre-ordered the phone in-store from AT&T, you can pick it up tomorrow at 7:00AM from that same retail outlet. Everyone else will have to wait until the normal business hours, and from there it's first come, first serve. If you're wanting to head to an Apple store, be sure to set your alarms for the right time: each one is opening at 7:00AM local time. Apple's online site has a field to let you complete pre-authorization ahead of time, but that won't guarantee you availability so still plan on waiting outside before sunrise. You can also try your luck at Best Buy and Walmart, which should be receiving some stock for each store. As for online pre-orders from either AT&T or Apple, well, just go with whatever the shipping date currently says.

United Kingdom

O2 customers can get their 3G S starting at 8:02AM -- yes, that's the official time, and not a minute sooner, we suspect -- from O2, Apple, and Carphone Warehouse stores. Prices vary based on a variety of 18 and 24 month plans, as well as Pay & Go plans.

Canada

Unsurprisingly, Rogers and subsidiary Fido will be handling your iPhone fix. Also, for the first time, you can also drop by an Apple retail store, which should open around 8:00AM local time. From what we can tell, the Rogers / Fido stores aren't opening early, but just to be safe, you might wanna call tonight or plan on showing up an hour before the usual time.

Obviously, there's more than a few countries we're not covering here, so hit up the read link to check out Apple's official site for details by region, and feel free to share your own tips in the comments below!




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